Copyright: DoveHill Computer 1993-1994


Contents
GAME OPERATIONS:

ABOUT WIN-A-LOTTO.

GAME:  To open an existing game or create a new lotto history.

ADD/ EDIT:  Adding a new game/draw or Editing/modifying a selected draw help.

PACK - Game Maintenance.

FILTERS:  Setting the Filters.

STATISTICS:  Statistical analysis of a lotto.

BUILD WHEELED or RANDOM SETS:  Building game sets.

REPORTS:  Printing various Reports.

REFERENCES:  Some excellent books to study lotto methodology.

LOTTOS:  State abbreviations and Lottery Addresses with phone numbers.

DISCLAIMER:  Please read this important information.

GLOSSARY:  Definitions and comments.

STRATEGY:  Strategy of Lotto's.

NOTE:  Any window, that does not have an EXIT, QUIT, SAVE, ETC. Command button, may be exited or closed with the control box in the top left-hand of the current window.


Start
START GAME

To start a game, click the File/Open selection from the menu bar.  Next type the state's symbol and the number of balls in the game.  Press enter when the selection is entered.

EXAMPLE:  TX and 50 for the Texas Lotto which uses 1 through 50.

If you are creating a new game the add new game will appear and you must input one record to establish a new database using the new game.


Add
ADD RECORDS:

(1) ADD.  Click on the ADD option from EDIT (Main Menu).  Input the date in format MMDDYY.  Input the numbers drawn least-to-highest (press tab when number is correct).

2) SAVE.  CLICK the "Save" command button to update.

3) CANCEL.  CLICK "Cancel" command button if you wish to abort new record.

NOTE:  If you make a mistake, save the new record and go to EDIT/MODIFY to correct the mistake.


Modify
MODIFY RECORDS:

1) With the up/down arrows highlight the record you wish to modify or change.

2) Select the MODIFY from the EDIT option (Main Menu).

3) Tab to or CLICK ON the field you wish to modify or change and enter correct data.

4) SAVE.  CLICK the "Save" command button to accept changes or

5) CANCEL.  CLICK the "Cancel" button to abort changes.


PACK

This function removes deleted games and sorts the file in date order.  Not available on shareware version.


FILTERS

This procedure is completely automatic requiring no interaction by you.  But you may make adjustments to this interface.  This allows you to create the spread between the LOW sum and the HIGH sum to suit your taste.

1)  The standard deviation or spread of the screened drawings may be adjusted either up or down to change the range of drawings selected for setting the filters and filtering of wheel or random sets.

2)  This must be run after adding new drawings to the history.

Note:  You may build wheel sets or random sets without the filter but I would highly recommend that you use the filter.

3)  The filters are computed using the standard distribution of numbers for the sums of the drawings..  The game averages are also computed and displayed in this window.  A future version of Win-A-Lotto will allow the player to select using either sums or averages to compute filters of sets.

4)  When you are satisfied with the filter settings click on the OK command button..


Wheeling
WHEEL SETS

Note:  You may optionally replace or zero out any number you do not like.  When a number is replaced or zeroed out, CLICK your mouse button on any clear area in the window will reset the numbers counter.

1)  You will need to enter your favorite numbers  by CLICKING the mouse pointer on "Mine".  To change the current data choose the Change Button.

2)  If you want the system to wheel the 18 most frequent numbers, CLICK on the "Best" command button.

3)  To use the 12 most frequently drawn numbers plus the 6 least frequent ones, CLICK on the "Best Due" command button.

4)  CLICKING on the "Power" command button will give you the 6 most frequently drawn numbers, 6 due numbers and 6 most active numbers by position.  You will note that there may be duplications of numbers between the rows.  Zero out the duplicate numbers or replace with your personal best numbers.  CLICK your mouse button on any clear area in the window to reset the numbers counter.

5)  You may view the 18 most active numbers by position by CLICKING on the "Pos" command button.  Again you may observe that some numbers are listed more than once.  Perform the steps outlined in the last two sentences in 4 above.

Enter the number of sets you wish to build and press ENTER or TAB (This number maybe any number between 5 and 999).

Set the limit for the first number in the sets.  The maximum first number is automatically set to 1/4 of the ballset.

To determine matches for wheel sets you have built with the latest drawing, enter the new drawing then select Wheels from the Build menu.  Select Method use ( 1 to 5 above), then click on "Check Hits".  Next select "Show Sets" to view match data under the HITS column.


Random
RANDOM SETS

1) How many sets to randomize -- enter the number of sets  you want to generate.

2) Do you want these sets filtered?  Check the type FILTERS boxes you wish to use.

At the bottom left of the window are the 20 random numbers that this program will use to build the random game sets.  If you wish to reset these and create another group, click the RESET button.  NOTE:  Try to use only a balanced group, i.e., equal number of odds and evens (plus or minus one).

Click on Check Hits to identify if the last random set generated matches numbers from the last drawing.

Click on Show Sets to view last random set built.

You may view the generated sets in any of the above functions.  Also a hard copy of the generated sets is printed by selecting the PRINT command button.


REPORTS

Highlight the bullet for the report you want and click on the "Print" command button.

(1)  History:  Prints the complete game history for the active lotto.

(2)  Sorted:  Prints the complete lotto history sorted by first number, second number, etc.

(3)  Activity:  Prints the numbers table for the current lotto.

When ready to return to main menu select the Okay button.


Definitions
GLOSSARY

ANNUITY - The method of payment that most state lotteries use for the payoff of their LOTTO (6 ball) drawings. The prize is paid in installments of usually 20 equal annual payments, rather than as a lump sum. By the way the U.S. is the only country in the world where this is done. The cost of  purchasing the annuity is rarely half the advertised grand prize.

BALANCED SYSTEMS - A method that tries to use the same number of odd and even numbers (40-60% or 60-40%), and the same number of small numbers (lower than 28) and larger numbers (over 28). This pretty much ensures that the set picked will have the "look and feel" of a typical drawn set and thus possibly increasing the chance of winning the grand prize.

BALLSETS - Also known as "BUCKET". This is one of a number of sets of balls (thus the name "ball set") that is picked at random (rotated) to be used for the next drawing.  The states of ARIZONA, FLORIDA and others use this term, or the term "PRIMARY SET".

BUCKETS  - Also known as "BALLSET". This is one of a number of sets of ping pong or rubber balls that are picked at random (rotated) for each drawing.  Some states such as MARYLAND and VIRGINIA, use this term rather than BALLSET.

FILTERS - A set of rules set up by the user to eliminate unwanted or undesirable groups of numbers.  For example some filters will only allow sets with average sums to get through (pass through the filter).  Another filter might be to eliminate all sets that have all even or all odd numbers.

HIT/MISS  If a number has hit in a given drawing that number is classified as a "hit".  If a number does not  hit it is classified as a "miss".  A hit\miss chart for a given number provides you with a history of how many times the number hit after a given number of misses.

OVERDUE - The program counts back from the most recent  drawing to the last drawing in which a given number has occurred.  The results of this analysis are presented in a bar chart with the numbers having the longest dry  spell having the shortest bars associated with them.

PICK 3 OR PICK 4 - Lottery games using whole numbers 000 thru 999 or 0000 thru 9999, respectfully.

PICK 5 OR PICK 6 - Lotto games which use a combination of 5 or 6 numbers ranging from 1 through the ballset.  No number is repeated in any one draw.

POOLS - A group of people that combine their money to buy  a larger group of tickets, than if they bought on their own.  This spreads or diversifies the "risk" in the lottery, but also decreases the possible "reward".

Types of Pools and their strategies are:

SMALL

MEDIUM

LARGE

MASSIVE

POWERBALL - A variation of the pick 6 lotto which the player picks 5 numbers from the ballset and an sixth number from the ballset to win a grand prize.  This program does not support Powerball games.

TRIPLES - When three numbers are in order, i.e., 1, 2, 3 or 23, 24, 25.  These seldom occur and are normally filtered from generated sets.


STATISTICS

NUMBERS:

This is another automatic operation which builds the numbers tables.  It is used in the Wheel mode and also creates a table used for the graphic activity bar chart.

Four tables are created from the numbers activity in the last games..

(1)  Eighteen (18) most active numbers.

(2)  Twelve (12) most active plus six (6) least active.

(3)  Six (6) most active plus six (6) least active plus six (6) most active by position.

(4)  Eighteen (18) most active by position.

SUMS:

Creates the tables for the sums graph.  This chart is displayed as a Bell-curve chart using bars to represent a group of sums.  A standard chart has the largest number of occurrences at the average or center and sharply drops of in occurrences to either side similar to a gracefully curved hill.

SUMS GRAPH:

Pictorial representation of the distribution of sums for a games in the data file.

NUMBERS GRAPH:

Pictorial representation of the activity of all numbers for the last games.  The longest bars have the most frequent occurrences.

STATS:

The frequency of various occurrences such as draws above and below a minimum first number, the percentile of draws within the filter range for the sum of the numbers and the average of the numbers.  These statistics should read 85 % for in range and 15 % out of range.  This means that 85 % of the draws are within the proper ranges automatically selected by Win-A-Lotto.


Lotterys
LOTTO ADDRESSES

To view addresses and phone numbers, click on the state name.

AL	ALABAMA

AK	ALASKA

AZ	ARIZONA

AR	ARKANSAS

CA	CALIFORNIA

CO	COLORADO

CT	CONNECTICUT

DE	DELAWARE

DC	DISTRICT OF COLUMBIA

FL	FLORIDA

GA	GEORGIA

ID	IDAHO

IL	ILLINOIS

IN	INDIANA

IA	IOWA

HI	HAWAII

KS	KANSAS

KY	KENTUCKY

LA	LOUISIANA

ME	MAINE

MD	MARYLAND

MA	MASSACHUSETTS

MI	MICHIGAN

MN	MINNESOTA

MO	MISSOURI

MT	MONTANA

NH	NEW HAMPSHIRE

NJ	NEW JERSEY

NY	NEW YORK

ND	NORTH DAKOTA

OH	OHIO

OK	OKLAHOMA

AM	ONEIDA

OR	OREGON

PA	PENNSYLVANIA

RI	RHODE ISLAND

SD	SOUTH DAKOTA

TX	TEXAS

VT	VERMONT

VA	VIRGINIA

WA	WASHINGTON

WV	WEST VIRGINIA

WI	WISCONSIN


ARIZONA LOTTERY

4740 E. UNIVERSITY DR.

PHOENIX AZ 85034

602-921-4400


PUBLIC INFORMATION OFFICE

600 NORTH 10TH STREET

SACRAMENTO CA 95814

916-322-7415

916-323-7095


COLORADO LOTTERY

201 WEST 8TH STREET

PUEBLO CO  81002-0007

719-546-2400


CONNECTICUT LOTTERY

555 RUSSELL ROAD

NEWINGTON CT  06111

203-566-2912


THE BLUE HEN MALL

SUITE 202

DOVER DE 19901

302-736-5291


CAPITOL LOTTERY

2101 MARTIN LUTHER KING AVE SE

WASHINGTON DC 20020

202-433-8000


FLORIDA LOTTERY

CAPITOL COMPLEX

250 MARRIOTT DR.

TALLAHASSEE FL  32399-4016

800-PLAY-FLA


IDAHO LOTTERY

PO BOX 6537

BOISE ID  83707

208-334-2600


ILLINOIS LOTTERY

P.O. BOX 19080

SPRINGFIELD IL 62794-9080

217-524-5155

800-252-1775


HOOSIER LOTTERY

P.O. BOX 6124

INDIANAPOLIS IN  46206

317-876-3414

317-264-4800


IOWA LOTTERY

2015 GRAND AVENUE

DES MOINES IA 50312

515-281-7900

800-542-0020


KANSAS LOTTERY

128 N KANSAS

TOPEKA KS 66603

913-296-5700


KENTUCKY LOTTERY

TWO PARAGON CENTRE, SUITE 400

6040 DUTCHSMAN LN

LOUISVILLE KY 40205

502-473-1050


MAINE LOTTERY

219 CAPITOL ST

STATEHOUSE STATION #30

AUGUSTA ME 04333

207-289-6700


NO LISTING


NONE AT THIS TIME


MARYLAND LOTTERY

6776 REISTERTOWN RD SUITE 204

BALTIMORE MD  21215

301-764-5770


MASSACHUSETTS LOTTERY

15 ROCKDALE STREET

BRAINTREE MA  02184

617-849-5555


BUREAU OF STATE LOTTERY

101 E. HILLSDALE  BOX 30023

LANSING MI  48909

800-822-8888

313-976-2020

517-335-5608


MINNESOTA LOTTERY

2645 LONGLAKE RD.

ROSEVILLE MN 55113

612-635-8100


MISSOURI LOTTERY

P.O. BOX 1603

JEFFERSON CITY MO.  65102

314-751-4050


MONTANA LOTTERY

2525 N. MONTANA

HELENA MT 59601

406-444-5825


NEW HAMPSHIRE LOTTERY

P.O. BOX 1217

CONCORD NH 03302

603-271-3391


GARDEN STATE LOTTERY

ONE LAWRENCE PARK COMPLEX

CN 041

TRENTON NJ  08625

609-599-5800


NEW YORK STATE LOTTERY

ONE BROADWAY CENTER

P.O. BOX 7500

SCHENECTADY NY 12301-7500

518-388-3414


OHIO LOTTERY

615 WEST SUPERIOR AVENUE

CLEVELAND OH 44113

216-622-3200

216-787-3200


FIRST AMERICAN GAMES

P.O. BOX 365

ONEIDA WI 54155-0365

800-236-8532


OREGON LOTTERY

P.O. BOX 12649

SALEM OR  97309

503-373-0202

503-378-3545

503-373-0248


DEPARTMENT OF REVENUE

2850 TURNPIKE INDUSTRIAL DR.

MIDDLETOWN PA. 17057

717-986-4699

717-986-4700


NO LISTING


RHODE ISLAND LOTTERY

1425 PONTIAC AVENUE

CRANSTON RI 02920

401-463-6500


NO LISTING


SOUTH DAKOTA LOTTERY

207 E CAPITOL - SUITE 200

PIERRE SD  57501

605-773-5770


VERMONT LOTTERY

P.O. BOX 420

SOUTH BARRE VT 05670

802-828-2274


TEXAS LOTTERY

P.O. BOX 16600

AUSTIN TX 78752-6600

1-800-37-LOTTO


LOUISIANA LOTTERY

BATON ROUGE LA

1-800-735-LUCK


NEW LISTING

ADDRESS NOT AVAILABLE


NO LISTING


NO LISTING


VIRGINIA LOTTERY

2201 WEST BROAD STREET

P.O. BOX 4689

RICHMOND VA. 23220

800-243-LUCK

804-345-LUCK


WASHINGTON STATE LOTTERY

814 4TH AVENUE

P.O. BOX 9770

OLYMPIA  WA   98504-9770

206-753-3330


WEST VIRGINIA LOTTERY

P.O. BOX 2067

CHARLESTON WV  25327

304-348-0500


WISCONSIN STATE LOTTERY

P.O. BOX 8941

MADISON WI  53708

608-266-7777


About
WIN-A-LOTTO VERSION 1.0

My real interest in writing this program was to provide others with a sophisticated, yet easy to use, method of finding patterns established in past drawings.  There are many ways to look at the trends that have occurred in previous drawings.  I have attempted to improve your odds of winning or at least break-even.  You have a choose of SEVEN methods of creating sets of possible winning numbers.  These are: (1)  Automatic creation of a table of the most active numbers, (2)  Automatic creation of a table of the most active and least active numbers, (3)  Automatic creation of a table of the most active overall and most active by position, (4)  Automatic creation of a table of the most active by position, (5)  Manual table of your favorite numbers, (6) Replacing numbers with your personal numbers, and (7)  Automatic creation of true random sets.

Though I cannot guarantee that this program will win the lotto for you, I do feel that if you use the TOOLS provided by WIN-A-LOTTO you can make "educated guesses" for finding sets of numbers that are close to sets of numbers that have appeared in the past.  I know that your task of selecting number sets will be easier and you will have much more fun playing the GAME.  Good luck!!

To register your copy of Win-A-Lotto and receive a copy the latest version mail a check or money order for $ 49.95 to:

Ron Hudman

Rt. 2 Box 557

Marshall TX 75670

Presently I am perfecting a more comprehensive version of this program with the capability to create complete filtered combinations for any ballset incorporated as an option from the main menu.  It will allow you to view all possible choices for your state's lotto and to eliminate previously drawn sets.

DISCLAIMER


DISCLAIMER
W A R N I N G

It is a STATISTICAL FACT:

(1)  That if the numbers in the lotto are truly random, and

(2)  if there are no flaws in the balls or equipment,

neither this program nor any other method of predicting winning numbers can be totally successful.

DISCLAIMER:	Due to the procedures used by Pick 6 Lotto's, i.e., (1) using more than one machine and (2) multiple sets of balls, it is impossible to predict, with 100% accuracy, future ball combinations.

HOWEVER  If you feel that the numbers in a lotto do not entirely occur at random, or if you believe that knowing what numbers occurred in winning drawings in the past will help you predict what numbers will occur in future drawings, then this program will help you.

FOOD FOR THOUGHT:  Man cannot create total perfection.  Therefore all machines and ball groups are biased and have tendencies to create distinctive patterns.


Large Pool Strategy
STRATEGIES FOR LARGE LOTTERY POOLS

A large lottery pool is any pool from 100 tickets up to about 1000 tickets.

Some options are:

1	Pick the top 6 numbers by frequency	plus
2	Pick the top 6 numbers by position	plus
3	Pick the top 6 overdue numbers	plus
4	Wheel a medium size group of numbers (15-20) for a 4/4 win, or possible 5 or grand prize	or
5	Run a "Power" wheel on 5 or 6 key numbers	or
6	Wheel a medium group (10-12) numbers for a "full" wheel	or
7	Run a set of 600 to 4000 sets of random numbers filtered with a yield of (25%) thus giving 150 to 1000 set of numbers	or
8	If ballset information is available pick a couple of ballsets, and use an abbreviated wheel to pick 150 or 300 sets from each of about 2 or 3 ballsets.	or


Massive Pool Strategy
STRATEGIES FOR MASSIVE LOTTERY POOLS

A massive lottery pool is any pool above 1000 tickets.  These pools usually are formed by "very serious" lottery players with the intent of winning very large drawings - usually above $ 40 million.  The number of players in these pool may be as little as 5 to 10  up to in the thousands.  Some massive pools have attempted in the past to "corner" as much as 50 - 75 % of all the possible combinations in some drawings. I'm speaking of the attempt by the Australian syndicate to buy all the tickets in the Virginia lottery in January of 1992.

Some options are:

1	Pick the top 6 numbers by frequency,	plus
2	Pick the top 6 numbers by position	plus
3	Pick the top 6 overdue numbers	plus
4	Run a "Power" wheel on 8 or 18 key numbers.	or
5	Wheel a group (10-18) numbers for a "full" wheel.	or
6	Run a set of 4000 to 12000 sets of random numbers filtered with a yield of (25%) thus giving 1000 to 3000 sets of numbers.	or
7	If ballset information is available pick a couple of ballsets, and use an abbreviated wheel to pick 300 or 500 sets from each of about 3 to 5 ballsets.	or

The ultimate is to run a filtered set of all possible combinations.  The number of sets is determined by the ballset and the filters incorporated.  The tighter the filter the smaller the number of sets.


Strategies for Medium Pools
STRATEGIES FOR MEDIUM SIZE LOTTERY POOLS

Definition - A medium size lottery pool is any pool from about 20 tickets purchased up to 100 tickets.

Some options are:

1	Pick the top 6 numbers by frequency,	plus
2	Pick the top 6 numbers by frequency	plus
3	Pick the top 6 most overdue numbers ,	plus
4	Wheel a small group of numbers (8-12) for a 4/4 win, or possible 5 or grand prize.	or
5	Run a "Power" wheel on 3 or 4 key numbers	or
6	Wheel a small group of numbers (7-8) for a "full" wheel.	or
7	Run a set of 200-400 random numbers and filter these to produce a yield of (25%) thus 50-100 output numbers.	or
8	If ballset information is available pick a couple of ballsets, and use an abbreviated wheel to pick 30 or 40 sets from each ballset.	or


Strategies for Small Pools
STRATEGIES FOR SMALL LOTTERY POOLS

Definition - A small pool is any pool with less than 20 tickets purchased.

Some options are:

1	Pick the top 3 numbers by frequency,	plus
2	Pick the top 3 numbers by position,	plus
3	Pick the top 3 most overdue numbers,	plus
4	Wheel a small group of numbers for a 4/4 win, or possible 5 or grand prize.	or
5	Key off of one or 2 key numbers (known as "Power" numbers.	or


Sources of for LOTTO Methodology
REFERENCE BOOKS - CONCERNING LOTTERY PLAYING

THE BASICS OF LOTTO/LOTTERY

PROF. JONES

CARDOZA PUBLISHING - 1991   $2.95

An excellent book which describes what are lotteries and lotto's and advanced winning strategies.  I highly recommend this for serious players.

LOTTERY ODDS - HOW TO USE TO YOUR ADVANTAGE

J.M.H. SOFTWARE - 1992   $4.95

The best book ever written about using charting of lottery statistics, to allow the user to stay away from less frequent combinations of number.  This book goes into sums, 1st number, last number, previous repeat numbers, different digits, spreads, minimum gaps and many more.  Absolutely essential if you are serious about trying to win the lottery.

THE LOTTERY BOOK

BEN JOHNSON

AVON BOOKS - 1991 - $3.99

One of the best books ever written about lotteries, with a tremendous number of facts.  This books is written in a question and answer format and is an absolute "must" for anyone serious about playing and winning any lottery.

LOTTO PLANNER (COMPLETE RESOURCE GUIDE)

ROBERT SEROTIC

LSI PUBLISHING - 1988  $4.95

Excellent resource guide to what states have lotteries, how, and when they play, and name and address and telephone numbers for the different lotteries.  Written by one of the expert lottery advisors.

THE ONLY WAY TO WIN AT LOTTO

ROBERT SEROTIC

LSI PUBLISHING - 1988  $14.95

Excellent book describing how to use statistics, the theory of large and small numbers, lotto systems, groups, giants, pairs, compound systems, and exotic information such as your lucky numbers, according to numerology, astrology, or dreams.

LOTTO - HOW TO PLAY AND WIN FOR EXPERTS

ROBERT SEROTIC

LSI PUBLISHING - 1987  $9.95

Another excellent book on wheels similar to Gail Howard's but covers topics such as "group" systems and "giants".

HOW TO WHEEL A FORTUNE

GAIL HOWARD

SMART LUCK INC. PUBLISHERS - 1988 - $14.95

Practically "THE" most important guide to what "wheels" are, how they are used, and what results and guarantees each can perform. A little more expensive than other lotto books but well worth it, if your group wants to play a wheel.

ALL YOU NEED TO KNOW ABOUT THE LOTTERY

M. N. Manougian, Ph.D.

A very basic book about the histories and probabilities of lotteries.


Rule of sets
RULES FOR GOOD LOTTO SETS

These are considered a few rules of thumb when judging possible lotto number sets.

1.  The 1/2 rule  (TRUE about 85 % of the time)

a.  The first number (lowest number) should not be in the highest half of the possible numbers.

Example: If a drawing has 50 balls, then the lowest number in a set should not be 25 or higher.

b.  The last number (highest number) should not be in the lowest half of the possible numbers.

Example: If a drawing has 50 balls, then the highest number in a set should not be 24 or lower.

c.  The sum of the numbers should not exceed 50% (1/2) above or below the average sum for your game.

Example: If a game has an average sum of 150 then never use a set with a sum below 75 or above 225.

2.  The 1/3 rule

The spread (difference) between the 1st number and the last number should never be less than 1/3 of the total numbers.

Example: If a game has 50 balls then the spread between the 1st and last number should never be less than 50 / 3 or less than 17.


Techniques of LOTTO players
STRATEGY AND THE LOTTERY

The strategies the lotto player can use to win depend on:

1.  Whether you intend to play the same numbers week after week and let the lotto "hit" you - this is known as "passive" playing.	Or

2.  Whether you plan to change your numbers every week or play only when the lottery grand prize reaches a certain dollar size - in other words, try to "hit" the lotto - this is known as "active" playing.

3.  Other factors to consider are:

a.  How many dollars will be played either by a small group of people or a large pool.

b.  Whether the play is for a high stakes games like a multi-million dollar lotto or a few hundred thousand type play 5 game.

ACTIVE / PASSIVE PLAYING

RULES


Playing the LOTTO
ACTIVE / PASSIVE PLAYING

If you choose to play the same numbers ("passive" playing) then other decisions must be made, such as:

a.  Do I choose to concentrate my numbers to a select few using a "wheel" concept, or

b.  do I choose numbers all over the spectrum that have some emotional or personal meaning such as birth dates, ages, etc.

Note:  If you intend to use emotional/personal picking of numbers, please review the charts for the following, to get an idea of what combinations what be difficult to "hit" on.

Sums Graph

Number Activity Graph


Windows Keys
Navigating in Win-A-Lotto

Choose from the following list to review the keys used in Win-A-Lotto for Windows:

Cursor Movement Keys

Dialog Box Keys

Editing Keys

Menu Keys

System Keys

Text Selection Keys

Window Keys


Cursor Movement Keys

Key(s)	Function

DIRECTION key	Moves the cursor left, right, up, or down in a field.

End or Ctrl+Right Arrow	Moves to the end of a field.

Home or CTRL+Left Arrow	Moves to the beginning of a field.

PAGE UP or PAGE DOWN	Moves up or down, one screen at a time.


Dialog Box Keys

Key(s)	Function

TAB	Moves from field to field (left to right and top to bottom).

SHIFT+TAB	Moves from field to field in reverse order.

ALT+letter	Moves to the option or group whose underlined letter matches the one you type.

DIRECTION key	Moves from option to option within a group of options.

ENTER	Executes a command button.

Or, chooses the selected item in a list box and executes the command.

ESC	Closes a dialog box without completing the command. (Same as Cancel)

SHIFT+ DIRECTION key	Extends selection in a text box.

SHIFT+ HOME	Extends selection to first character in a text box.

SHIFT+ END	Extends selection to last character in a text box


Editing Keys

Key(s)	Function

Backspace	Deletes the character to the left of the cursor.

Or, deletes selected text.

Delete	Deletes the character to the right of the cursor.

Or, deletes selected text.

Ctrl+U	Deletes the selected record.


Menu Keys

Key(s)	Function

Alt	Selects the first menu on the menu bar.

Letter key	Chooses the menu, or menu item, whose underlined letter matches the one you type.

Alt+letter key	Pulls down the menu whose underlined letter matches the one you type.

LEFT or RIGHT ARROW	Moves among menus.

UP or DOWN ARROW	Moves among menu items.

Enter	Chooses the selected menu item.


System Keys

The following keys can be used from any window, regardless of the application you are using.

Key(s)	Function

Ctrl+Esc	Switches to the Task List.

Alt+Esc	Switches to the next application window or minimized icon, including full-screen programs.

Alt+TAB	Switches to the next application window, restoring applications that are running as icons.

Alt+PrtSc	Copies the entire screen to Clipboard.

Ctrl+F4	Closes the active window.


Text Selection Keys

Key(s)	Function

PAGE DOWN	Selects records down one window.

PAGE UP	Selects records up one window.

CTRL+END	Selects Last Record.

CTRL+HOME	Selects First Record.


Window Keys

Key(s)	Function

ALT+SPACEBAR	Opens the Control menu for an application window.

ALT+Hyphen	Opens the Control menu for a document window.

Alt+F4	Closes a window.

Alt+Esc	Switches to the next application window or minimized icon, including full-screen programs.

Alt+TAB	Switches to the next application window, restoring applications that are running as icons.

Alt+ENTER	Switches a non-Windows application between running in a window and running full screen.

DIRECTION key	Moves a window when you have chosen Move from the Control menu.  Or, changes the size of a window when you have chosen Size from the Control menu.